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Amulet of Elven Unity

wondrous item (amulet), uncommon (requires attunement by an elf or half-elf)

This finely crafted amulet of intertwined silver is adorned with two emeralds.

Elven Grace

You have advantage on Dexterity saving throws and can move through nonmagical difficult terrain without expending additional movement.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
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Amulet of Elven Unity

wondrous item (amulet), uncommon (requires attunement by an elf or half-elf)

This finely crafted amulet of intertwined silver is adorned with two emeralds.

Elven Grace

You have advantage on Dexterity saving throws and can move through nonmagical difficult terrain without expending additional movement.
background image

Amulet of Elven Unity

wondrous item (amulet), rare (requires attunement by an elf or half-elf)

This finely crafted amulet of intertwined silver is adorned with two emeralds.

Elven Grace

You have advantage on Dexterity saving throws and can move through nonmagical difficult terrain without expending additional movement.

Keen Sensen

You have advantage on Wisdom (Perception) checks that rely on sight or hearing.

Unity Bond

You can use your reaction to grant advantage on an attack roll or saving throw an elven or half-elven ally within 30 feet. You can use this feature a number of times equal to your proficiency bonus per day.
background image

Amulet of Elven Unity

wondrous item (amulet), very rare (requires attunement by an elf or half-elf)

This finely crafted amulet of intertwined silver is adorned with two emeralds.

Elven Grace

You have advantage on Dexterity saving throws and can move through difficult terrain without expending additional movement.

Keen Sensen

You have advantage on Wisdom (Perception) checks that rely on sight or hearing.

Unity Bond

You can use your reaction to grant advantage on an attack roll or saving throw an elven or half-elven ally within 30 feet. You can use this feature a number of times equal to your proficiency bonus per day.

Trance Empowerment

During a short rest, you can enter a deep trance for 1 hour. After this trance, you gain temporary hit points equal to your character level. This ability can be used once per day.

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