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Battlemage's Wristguard

wondrous item (bracers), very rare (requires attunement by a spellcaster)

The Battlemage's Wristguard is an exquisite accessory crafted from dark brown leather and adorned with intricate brass metalwork. Wisps of blue and white arcane energy streak across the leather, forming mesmerizing cracks and patterns.

Arcane Amplification

While attuned to the Battlemage's Wristguard, you gain a +1 bonus to your spell attack rolls and to the saving throw DCs of your spells.

Conjure Weapon

As an action, you can conjure a magical melee weapon of your choice in your free hand. The weapon can be any simple or martial melee weapon, and you are concidered proficient with this weapon. The weapon is a +1 magical weapon that allows you to use your spellcasting ability modifier for attack and damage rolls with it.
If the weapon leaves your hand for any reason, it cracks and shatters into countless tiny shards that dissolve into ethereal mist.

Battle Mage Form

You can use a bonus action to activate the Battle Mage Form feature. The wristguard emits a bright flash of light, and a suit of magical armor materializes around your body. The armor is made of leather and brass, similar to the wristguard, and has glowing runes and cracks of arcane energy. The armor enhances your combat abilities for 1 minute. Once used, this feature can’t be used again until you finish a long rest.
For the duration of the Battle Mage Form, you gain the following benefits:
  • Your melee weapon attacks deal an additional force damage.
  • Your get a +1 bonus to your AC.
  • You gain temporary hit points equal to your level.
  • You have advantage on Constitution saving throws to maintain concentration on spells.
  • You can attack twice, instead of once, when you take the Attack action on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that gives you extra attacks.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
background image

Battlemage's Wristguard

wondrous item (bracers), rare (requires attunement by a spellcaster)

The Battlemage's Wristguard is an exquisite accessory crafted from dark brown leather and adorned with intricate brass metalwork. Wisps of blue and white arcane energy streak across the leather, forming mesmerizing cracks and patterns.

Conjure Weapon

As an action, you can conjure a magical melee weapon of your choice in your free hand. The weapon can be any simple or martial melee weapon, and you are concidered proficient with this weapon. The weapon is a magical weapon that allows you to use your spellcasting ability modifier for attack and damage rolls with it.
If the weapon leaves your hand for any reason, it cracks and shatters into countless tiny shards that dissolve into ethereal mist.

Battle Mage Form

You can use a bonus action to activate the Battle Mage Form feature. The wristguard emits a bright flash of light, and a suit of magical armor materializes around your body. The armor is made of leather and brass, similar to the wristguard, and has glowing runes and cracks of arcane energy. The armor enhances your combat abilities for 1 minute. Once used, this feature can’t be used again until you finish a long rest.
For the duration of the Battle Mage Form, you gain the following benefits:
  • Your melee weapon attacks deal an additional force damage.
  • You gain temporary hit points equal to your level.
  • You have advantage on Constitution saving throws to maintain concentration on spells.
background image

Battlemage's Wristguard

wondrous item (bracers), very rare (requires attunement by a spellcaster)

The Battlemage's Wristguard is an exquisite accessory crafted from dark brown leather and adorned with intricate brass metalwork. Wisps of blue and white arcane energy streak across the leather, forming mesmerizing cracks and patterns.

Arcane Amplification

While attuned to the Battlemage's Wristguard, you gain a +1 bonus to your spell attack rolls and to the saving throw DCs of your spells.

Conjure Weapon

As an action, you can conjure a magical melee weapon of your choice in your free hand. The weapon can be any simple or martial melee weapon, and you are concidered proficient with this weapon. The weapon is a +1 magical weapon that allows you to use your spellcasting ability modifier for attack and damage rolls with it.
If the weapon leaves your hand for any reason, it cracks and shatters into countless tiny shards that dissolve into ethereal mist.

Battle Mage Form

You can use a bonus action to activate the Battle Mage Form feature. The wristguard emits a bright flash of light, and a suit of magical armor materializes around your body. The armor is made of leather and brass, similar to the wristguard, and has glowing runes and cracks of arcane energy. The armor enhances your combat abilities for 1 minute. Once used, this feature can’t be used again until you finish a long rest.
For the duration of the Battle Mage Form, you gain the following benefits:
  • Your melee weapon attacks deal an additional force damage.
  • Your get a +1 bonus to your AC.
  • You gain temporary hit points equal to your level.
  • You have advantage on Constitution saving throws to maintain concentration on spells.
  • You can attack twice, instead of once, when you take the Attack action on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that gives you extra attacks.
background image

Battlemage's Wristguard

wondrous item (bracers), legendary (requires attunement by a spellcaster)

The Battlemage's Wristguard is an exquisite accessory crafted from dark brown leather and adorned with intricate brass metalwork. Wisps of blue and white arcane energy streak across the leather, forming mesmerizing cracks and patterns.

Arcane Amplification

While attuned to the Battlemage's Wristguard, you gain a +2 bonus to your spell attack rolls and to the saving throw DCs of your spells.

Arcane Shield

While attuned to the Battlemage's Wristguard, you gain a +1 bonus to your AC. Additionally you can cast the Shield (abjuration)
Level: 1
Casting Time: 1 reaction
Concentration: No
Ritual: No

In reaction, the caster gains a +5 bonus to AC and take no damage from the magic missile spell.

View on dndbeyond.com
spell at will, without using a spell slot.

Conjure Weapon

As an action, you can conjure a magical melee weapon of your choice in your free hand. The weapon can be any simple or martial melee weapon, and you are concidered proficient with this weapon. The weapon is a +2 magical weapon that allows you to use your spellcasting ability modifier for attack and damage rolls with it.
If the weapon leaves your hand for any reason, it cracks and shatters into countless tiny shards that dissolve into ethereal mist.

Battle Mage Form

You can use a bonus action to activate the Battle Mage Form feature. The wristguard emits a bright flash of light, and a suit of magical armor materializes around your body. The armor is made of leather and brass, similar to the wristguard, and has glowing runes and cracks of arcane energy. The armor enhances your combat abilities for 1 minute. Once used, this feature can’t be used again until you finish a long rest.
For the duration of the Battle Mage Form, you gain the following benefits:
  • Your melee weapon attacks deal an additional force damage.
  • You get a +2 bonus to your AC.
  • You gain temporary hit points equal to twice your level.
  • You have advantage on Constitution saving throws to maintain concentration on spells.
  • You can attack twice, instead of once, when you take the Attack action on your turn. You ignore this benefit if you already have a feature, like Extra Attack, that gives you extra attacks.
  • When you cast a spell of 1st level or higher using your action, you can make one melee weapon attack as a bonus action.

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