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Blade of Chance

weapon (any sword), rare (requires attunement)

This sword is covered in symbols of luck and chance from a wide range of cultures and religions. When you hold it you can't help but feel lucky.

Magic Weapon

You have a +1 bonus to attack and damage rolls with this magic weapon.

Lucky Strike

Before you roll a d20 for an attack with this weapon, you can choose one of the following options:
  • Even or Odd: You can guess whether the d20 roll will be an even or an odd number. If you guess correctly, you add to the damage roll. If you guess incorrectly, you subtract from the damage roll.
  • Lucky Number: You can pick a specific number from 1 to 20. If you roll that number on the d20, you deal an extra damage. If you roll any other number, you deal half damage. The extra damage from Lucky Number is not multiplied on a crit.
Once you use this feature, you can't use it again until the start of your next turn.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
background image

Blade of Chance

weapon (any sword), uncommon (requires attunement)

This sword is covered in symbols of luck and chance from a wide range of cultures and religions. When you hold it you can't help but feel lucky.

Magic Weapon

You have a +1 bonus to attack and damage rolls with this magic weapon.

Even or Odd

When you make an attack roll, before you make the roll you can choose to gamble on the outcome of the roll. You can guess whether the d20 roll will be an even or an odd number. If you guess correctly, you add to the damage roll. If you guess incorrectly, you subtract from the damage roll.
Once you use this feature, you can't use it again until the start of your next turn.
background image

Blade of Chance

weapon (any sword), rare (requires attunement)

This sword is covered in symbols of luck and chance from a wide range of cultures and religions. When you hold it you can't help but feel lucky.

Magic Weapon

You have a +1 bonus to attack and damage rolls with this magic weapon.

Lucky Strike

Before you roll a d20 for an attack with this weapon, you can choose one of the following options:
  • Even or Odd: You can guess whether the d20 roll will be an even or an odd number. If you guess correctly, you add to the damage roll. If you guess incorrectly, you subtract from the damage roll.
  • Lucky Number: You can pick a specific number from 1 to 20. If you roll that number on the d20, you deal an extra damage. If you roll any other number, you deal half damage. The extra damage from Lucky Number is not multiplied on a crit.
Once you use this feature, you can't use it again until the start of your next turn.
background image

Blade of Chance

weapon (any sword), very rare (requires attunement)

This sword is covered in symbols of luck and chance from a wide range of cultures and religions. When you hold it you can't help but feel lucky.

Magic Weapon

You have a +2 bonus to attack and damage rolls with this magic weapon.

Lucky Strike

Before you roll a d20 for an attack with this weapon, you can choose one of the following options:
  • Even or Odd: You can guess whether the d20 roll will be an even or an odd number. If you guess correctly, you add to the damage roll. If you guess incorrectly, you subtract from the damage roll.
  • Lucky Number: You can pick a specific number from 1 to 20. If you roll that number on the d20, you deal an extra damage. If you roll any other number, you deal half damage. The extra damage from Lucky Number is not multiplied on a crit.
Once you use this feature, you can't use it again until the start of your next turn.

Bend Luck

When you roll with advantage for an attack using this weapon, you may bend luck in your favor. After rolling the two d20s, you can choose which die to use for the attack, potentially selecting a more favorable outcome for your Lucky Strike.

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