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Boots of Running

wondrous item (footwear), uncommon

The Boots of Running appear to be a pair of finely crafted leather boots that fit snugly around the wearer's feet and lower legs. They are made of a dark brown leather and have a subtle shimmer to them, as if they are enchanted. The soles of the boots are sturdy and appear to be reinforced with some sort of magical material, which seems to aid in the wearer's ability to move at incredible speeds. The boots have several straps and buckles that can be adjusted to ensure a secure fit, and they feel light and comfortable on the wearer's feet.

Fleetfoot

As a bonus action, the wearer of these enchanted boots can empower themselves with incredible speed, allowing them to double their walking speed for up to 10 minutes.
However, once activated, the wearer must keep moving until the duration ends, unable to stop their momentum. If the wearer falls prone or is otherwise unable to use their movement, the effect ends prematurely.
Once activated, the boots cannot be used again until the wearer has completed a long rest.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
background image

Boots of Running

wondrous item (footwear), uncommon

The Boots of Running appear to be a pair of finely crafted leather boots that fit snugly around the wearer's feet and lower legs. They are made of a dark brown leather and have a subtle shimmer to them, as if they are enchanted. The soles of the boots are sturdy and appear to be reinforced with some sort of magical material, which seems to aid in the wearer's ability to move at incredible speeds. The boots have several straps and buckles that can be adjusted to ensure a secure fit, and they feel light and comfortable on the wearer's feet.

Fleetfoot

As a bonus action, the wearer of these enchanted boots can empower themselves with incredible speed, allowing them to double their walking speed for up to 10 minutes.
However, once activated, the wearer must keep moving until the duration ends, unable to stop their momentum. If the wearer falls prone or is otherwise unable to use their movement, the effect ends prematurely.
Once activated, the boots cannot be used again until the wearer has completed a long rest.

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