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Candle of the Dead

wondrous item (consumable), uncommon

This candle is made of white wax that has been molded and carved into a macabre shape. The candle is covered with skulls of different sizes, some as small as a fingernail and some as large as a fist. The skulls have hollow eyes and grinning teeth, and some are cracked or missing parts. Between the skulls, there are bones that form intricate patterns and symbols. The candle has a faint smell of decay and smoke.

Light the Candle

The candle has 5 charges.
When you light it, you can use an action to expend one of its charges and cast Speak with Dead (necromancy)
Level: 3
Casting Time: 1 action
Concentration: No
Ritual: No

Allow a corpse that still has a mouth and is not an undead to answer 5 questions to the caster.

View on dndbeyond.com
on a corpse within 30 feet of you. The spell ends if the candle is extinguished.
When you use the last charge, roll a d20. On a 1-19, the candle melts away and is destroyed. On a 20, the candle regains charges.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
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Candle of the Dead

wondrous item (consumable), uncommon

This candle is made of white wax that has been molded and carved into a macabre shape. The candle is covered with skulls of different sizes, some as small as a fingernail and some as large as a fist. The skulls have hollow eyes and grinning teeth, and some are cracked or missing parts. Between the skulls, there are bones that form intricate patterns and symbols. The candle has a faint smell of decay and smoke.

Light the Candle

The candle has 5 charges.
When you light it, you can use an action to expend one of its charges and cast Speak with Dead (necromancy)
Level: 3
Casting Time: 1 action
Concentration: No
Ritual: No

Allow a corpse that still has a mouth and is not an undead to answer 5 questions to the caster.

View on dndbeyond.com
on a corpse within 30 feet of you. The spell ends if the candle is extinguished.
When you use the last charge, roll a d20. On a 1-19, the candle melts away and is destroyed. On a 20, the candle regains charges.
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Candle of the Dead

wondrous item (consumable), rare

This candle is made of white wax that has been molded and carved into a macabre shape. The candle is covered with skulls of different sizes, some as small as a fingernail and some as large as a fist. The skulls have hollow eyes and grinning teeth, and some are cracked or missing parts. Between the skulls, there are bones that form intricate patterns and symbols. The candle has a faint smell of decay and smoke.

Light the Candle

The candle has 5 charges.
When you light it, you can use an action to expend one of its charges and cast Speak with Dead (necromancy)
Level: 3
Casting Time: 1 action
Concentration: No
Ritual: No

Allow a corpse that still has a mouth and is not an undead to answer 5 questions to the caster.

View on dndbeyond.com
on a corpse within 30 feet of you. The spell ends if the candle is extinguished.
Additionally, you can use two charges to cast Animate Dead (necromancy)
Level: 3
Casting Time: 1 minute
Concentration: No
Ritual: No

Create a skeleton from bones or a zombie from a corpse, who is under the caster control (+2 creatures/lvl).

View on dndbeyond.com
on a corpse within 30 feet of you. The corpse becomes a zombie or a skeleton (your choice) under your control for 24 hours or until the candle is extinguished.
When you use the last charge, roll a d20. On a 1-19, the candle melts away and is destroyed. On a 20, the candle regains charges.

Life Harvest

As an action, you can expend one charge and touch the candle to a corpse within 5 feet of you. The corpse is consumed by black flames and you gain temporary hit points equal to its hit point maximum (maximum 25).
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Candle of the Dead

wondrous item (consumable), very rare

This candle is made of white wax that has been molded and carved into a macabre shape. The candle is covered with skulls of different sizes, some as small as a fingernail and some as large as a fist. The skulls have hollow eyes and grinning teeth, and some are cracked or missing parts. Between the skulls, there are bones that form intricate patterns and symbols. The candle has a faint smell of decay and smoke.

Light the Candle

The candle has 5 charges.
When you light it, you can use an action to expend one of its charges and cast Speak with Dead (necromancy)
Level: 3
Casting Time: 1 action
Concentration: No
Ritual: No

Allow a corpse that still has a mouth and is not an undead to answer 5 questions to the caster.

View on dndbeyond.com
on a corpse within 30 feet of you. The spell ends if the candle is extinguished.
Additionally, you can use two charges to cast Animate Dead (necromancy)
Level: 3
Casting Time: 1 minute
Concentration: No
Ritual: No

Create a skeleton from bones or a zombie from a corpse, who is under the caster control (+2 creatures/lvl).

View on dndbeyond.com
on a corpse within 30 feet of you. The corpse becomes a zombie or a skeleton (your choice) under your control for 24 hours or until the candle is extinguished.
When you use the last charge, roll a d20. On a 1-19, the candle melts away and is destroyed. On a 20, the candle regains charges.

Life Harvest

As an action, you can expend one charge and touch the candle to a corpse within 5 feet of you. The corpse is consumed by black flames and you gain temporary hit points equal to its hit point maximum (maximum 25).

Corpse Explosion

As an action, you can expend one charge and blow out the candle. All undead creatures you created with this candle within 120 feet of you explode in a burst of necrotic energy. Each creature in a 15-foot-radius sphere centered on each undead must make a DC 15 Constitution saving throw or take necrotic damage, or half as much damage on a successful one. Additionally, all other undead creatures within 120 feet of you that have a challenge rating of 2 or lower must make the same saving throw or explode as well.

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