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Comet's Impact

Homebrew 2nd-level Spell for D&D 5e

LevelSchoolCasting timeRange / Area
2ndevocation1 actionself, 30 ft, 15 ft sphere
DurationConcentrationRitualComponents
instantaniousNoNoV, S, M*
* (a drop of smelt water from a glacier)

Description

As an action, you leap into the air and then choose a point within 30 feet of you. You instantly descend from your starting position to the chosen point, transforming into a icy comet as you plummet. Upon impact, you unleash an icy shockwave that blasts away any creatures in the area.
Each creature within a 15-foot radius of the landing point must make a Strength saving throw against your spell save DC. On a failed save, a creature takes cold damage and is pushed 10 feet away from the landing point. On a successful save, a creature takes half as much damage and is not pushed.
You take no damage from this feature, and your movement does not provoke opportunity attacks.

At higher levels

When you cast this spell using a spell slot of 3rd level or higher, the damage increases by , and the distance a creature is pushed back increases by 5 feet for each slot level above 2nd.

Classes:druid sorcerer warlock wizard
Illustration: Midjourney
background image

Comet's Impact

Homebrew 2nd-level Spell for D&D 5e

LevelSchoolCasting timeRange / Area
2ndevocation1 actionself, 30 ft, 15 ft sphere
DurationConcentrationRitualComponents
instantaniousNoNoV, S, M*
* (a drop of smelt water from a glacier)

Description

As an action, you leap into the air and then choose a point within 30 feet of you. You instantly descend from your starting position to the chosen point, transforming into a icy comet as you plummet. Upon impact, you unleash an icy shockwave that blasts away any creatures in the area.
Each creature within a 15-foot radius of the landing point must make a Strength saving throw against your spell save DC. On a failed save, a creature takes cold damage and is pushed 10 feet away from the landing point. On a successful save, a creature takes half as much damage and is not pushed.
You take no damage from this feature, and your movement does not provoke opportunity attacks.

At higher levels

When you cast this spell using a spell slot of 3rd level or higher, the damage increases by , and the distance a creature is pushed back increases by 5 feet for each slot level above 2nd.

Classes:druid sorcerer warlock wizard

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