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Crown of the Void King
wondrous item (headgear), legendary (requires attunement by a spellcaster)
A blackened silver crown adorned with floating violet gemstones that drift slightly above the metal. The crown crackles with eerie purple energy, and its shadow shifts unnaturally, as if alive.
Void Sight
You can see normally in darkness, both magical and nonmagical, up to 120 feet.
Entropic Ward
You have resistance to necrotic and psychic damage.
Sovereign of the Hollow
You can cast at will, and you can cast or once per long rest.
Devour the Light
As an action, you can use the crown to create a 30-foot-radius sphere of magical darkness centered on yourself for 1 minute. You can see through this darkness, and any creature other than you that starts its turn inside it takes necrotic damage. Once used, this feature cannot be used again until the next dawn.
King of the Forgotten
When you reduce a creature to 0 hit points, you can use your reaction to consume its lingering essence. That creature cannot be resurrected by any means short of a spell. When you do, the crown gains 1 charge. As an action, you can expend 1 charge to cast any spell you know or have prepared of 5th level or lower, upcast to 6th level, without expending a spell slot. The crown can hold up to 3 charges at a time, and any unused charges vanish at dawn.
Illustration: Flux
Crown of the Void King
wondrous item (headgear), legendary (requires attunement by a spellcaster)
A blackened silver crown adorned with floating violet gemstones that drift slightly above the metal. The crown crackles with eerie purple energy, and its shadow shifts unnaturally, as if alive.
Void Sight
You can see normally in darkness, both magical and nonmagical, up to 120 feet.
Entropic Ward
You have resistance to necrotic and psychic damage.
Sovereign of the Hollow
You can cast at will, and you can cast or once per long rest.
Devour the Light
As an action, you can use the crown to create a 30-foot-radius sphere of magical darkness centered on yourself for 1 minute. You can see through this darkness, and any creature other than you that starts its turn inside it takes necrotic damage. Once used, this feature cannot be used again until the next dawn.
King of the Forgotten
When you reduce a creature to 0 hit points, you can use your reaction to consume its lingering essence. That creature cannot be resurrected by any means short of a spell. When you do, the crown gains 1 charge. As an action, you can expend 1 charge to cast any spell you know or have prepared of 5th level or lower, upcast to 6th level, without expending a spell slot. The crown can hold up to 3 charges at a time, and any unused charges vanish at dawn.