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Golden Circlet of Magic Missile

wondrous item (headgear), uncommon (requires attunement)

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gold is polished to a high shine and has a warm, inviting glow. The circlet is lightweight and comfortable to wear.

Charges

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gemstones recharge at dawn.

Magic Missile

When you expend a charge, you can cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
. You can cast the spell at any level up to 5th level, using a number of charges equal to the spell level.
For example, you can cast it as a 1st-level spell 5 times, or as a 3rd-level spell once and a 2nd-level spell once.

Missile Barrage

When you cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
using this circlet or your own spell slots, you can choose to target a single creature with all the missiles. If you do, you fire a number of extra missiles equal to the spell level. For example, if you cast magic missile as a 3rd-level spell and target only one creature, you fire 8 missiles instead of 5.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
background image

Golden Circlet of Magic Missile

wondrous item (headgear), uncommon (requires attunement)

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gold is polished to a high shine and has a warm, inviting glow. The circlet is lightweight and comfortable to wear.

Charges

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gemstones recharge at dawn.

Magic Missile

When you expend a charge, you can cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
. You can cast the spell at any level up to 5th level, using a number of charges equal to the spell level.
For example, you can cast it as a 1st-level spell 5 times, or as a 3rd-level spell once and a 2nd-level spell once.

Missile Barrage

When you cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
using this circlet or your own spell slots, you can choose to target a single creature with all the missiles. If you do, you fire a number of extra missiles equal to the spell level. For example, if you cast magic missile as a 3rd-level spell and target only one creature, you fire 8 missiles instead of 5.
background image

Golden Circlet of Magic Missile

wondrous item (headgear), rare (requires attunement)

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gold is polished to a high shine and has a warm, inviting glow. The circlet is lightweight and comfortable to wear.

Charges

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gemstones recharge at dawn.

Magic Missile

When you expend a charge, you can cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
. You can cast the spell at any level up to 5th level, using a number of charges equal to the spell level.
For example, you can cast it as a 1st-level spell 5 times, or as a 3rd-level spell once and a 2nd-level spell once.

Missile Barrage

When you cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
using this circlet or your own spell slots, you can choose to target a single creature with all the missiles. If you do, you fire a number of extra missiles equal to the spell level. For example, if you cast magic missile as a 3rd-level spell and target only one creature, you fire 8 missiles instead of 5.

Empowered Magic Missile

When you cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
using this circlet or your own spell slots, each missile deals an additional 1 point of force damage.
background image

Golden Circlet of Magic Missile

wondrous item (headgear), very rare (requires attunement)

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gold is polished to a high shine and has a warm, inviting glow. The circlet is lightweight and comfortable to wear.

Charges

This golden circlet has 5 magical gemstones that are all identical and represent the number of charges the item has. The gemstones recharge at dawn.

Magic Missile

When you expend a charge, you can cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
. You can cast the spell at any level up to 5th level, using a number of charges equal to the spell level.
For example, you can cast it as a 1st-level spell 5 times, or as a 3rd-level spell once and a 2nd-level spell once.

Missile Barrage

When you cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
using this circlet or your own spell slots, you can choose to target a single creature with all the missiles. If you do, you fire a number of extra missiles equal to the spell level. For example, if you cast magic missile as a 3rd-level spell and target only one creature, you fire 8 missiles instead of 5.

Empowered Magic Missile

When you cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
using this circlet or your own spell slots, each missile deals an additional 1 point of force damage.

Missile Storm

When you cast Magic Missile (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

3 missiles deal automatically 1d4+1 force damage each to one or several creatures (+1 missile/lvl).

View on dndbeyond.com
using this circlet, you can choose to unleash a barrage of missiles instead of targeting specific creatures. Choose a point within 120 ft. Each creature in a 30-foot-radius sphere centered on that point takes force damage per charge expended.

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