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Manticore’s Tail

weapon (whip), rare (requires attunement)

This whip is fashioned from the severed tail of a manticore. You can use it to lash out at your foes or launch its deadly spikes.

Magical Attacks

You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit with an attack using this whip, you deal an extra piercing damage if you have any spikes remaining.

Tail spike

The whip has 24 spikes. As an action, you can make a ranged attack with one of the spikes, hurling it at a target within 100 feet of you (range 100/200 ft.). On a hit, the target takes + your Dexterity modifier piercing damage. The spike then falls to the ground and is lost. Once you use all of the spikes, the extra damage from this whip ceases.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
background image

Manticore’s Tail

weapon (whip), rare (requires attunement)

This whip is fashioned from the severed tail of a manticore. You can use it to lash out at your foes or launch its deadly spikes.

Magical Attacks

You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit with an attack using this whip, you deal an extra piercing damage if you have any spikes remaining.

Tail spike

The whip has 24 spikes. As an action, you can make a ranged attack with one of the spikes, hurling it at a target within 100 feet of you (range 100/200 ft.). On a hit, the target takes + your Dexterity modifier piercing damage. The spike then falls to the ground and is lost. Once you use all of the spikes, the extra damage from this whip ceases.

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