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Sepsis

Homebrew 5th-level Spell for D&D 5e

LevelSchoolCasting timeRange / Area
5thnecromancy1 action60 feet
DurationConcentrationRitualComponents
1 minuteYesNoV, S, M*
* (A drop of blood and a drop of poison)

Description

You unleash a surge of corrupted hemopathy into a creature you can see within range. The target must make a Constitution saving throw. On a failed save, they take poison damage and are poisoned for the duration. On a successful save, they take half the damage and are not poisoned.
While poisoned, the target can repeat the Constitution saving throw at the start of their turn. On a failed save, they gain one level of exhaustion. On a successful save, the spell ends for them.

At higher levels

When you cast this spell using a spell slot of 6th level or higher, the poison damage increases by for each slot level above 5th.

Classes:sorcerer warlock wizard hemomancer
Illustration: Midjourney
background image

Sepsis

Homebrew 5th-level Spell for D&D 5e

LevelSchoolCasting timeRange / Area
5thnecromancy1 action60 feet
DurationConcentrationRitualComponents
1 minuteYesNoV, S, M*
* (A drop of blood and a drop of poison)

Description

You unleash a surge of corrupted hemopathy into a creature you can see within range. The target must make a Constitution saving throw. On a failed save, they take poison damage and are poisoned for the duration. On a successful save, they take half the damage and are not poisoned.
While poisoned, the target can repeat the Constitution saving throw at the start of their turn. On a failed save, they gain one level of exhaustion. On a successful save, the spell ends for them.

At higher levels

When you cast this spell using a spell slot of 6th level or higher, the poison damage increases by for each slot level above 5th.

Classes:sorcerer warlock wizard hemomancer

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