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Spring's Favor

wondrous item (consumable), uncommon

This small glass bulb contains a tiny seed of a magical flower. When you plant it in soil and water it, it grows into a beautiful blossom within an hour. The color and shape of the flower depend on the type of seed inside the bulb.

Pluck

You can use an action to pluck the flower and activate its magic effect. The effect lasts for 10 minutes or until you use another action to end it. Once you use the flower's magic it withers away and cannot be used again.
Roll and consult the table below to determine what kind of seed is inside the bulb and what effect it produces when plucked:

Seeds

d10SeedEffect
1
Crocus
You gain advantage on Charisma checks and saving throws.
2
Snowdrop
You become immune to cold damage and can walk on snow without leaving tracks.
3
Iris
You can see invisible creatures and objects within 60 feet of you.
4
Tulip
You can cast Color Spray (illusion)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

6d10 creatures hp are dazzled in ascending order of their current hp (+2d10 hp/lvl).

View on dndbeyond.com
as a 2nd-level spell once without using a spell slot or material
5
Hyacinth
You can speak and understand any language.
6
Leek
You gain resistance to poison damage and advantage on Constitution saving throws.
7
Crown imperial
You emit bright light in a 30-foot radius and dim light for an additional 30 feet.
8
Lily
You can cast Cure Wounds (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

1 creature regains 1d8+Ability.Mod (+1d8 hp/lvl).

View on dndbeyond.com
as a 2nd-level spell once without using a spell slot or material
9
Ornamental onion
You can cast Entangle (conjuration)
Level: 1
Casting Time: 1 action
Concentration: Yes
Ritual: No

Creatures in a 20-ft square (difficult terrain) must succeed on a Str. save or be restrained.

View on dndbeyond.com
as a 1st-level spell once without using a spell slot or
10
Daffodil
You gain advantage on Wisdom checks and saving throws.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
background image

Spring's Favor

wondrous item (consumable), uncommon

This small glass bulb contains a tiny seed of a magical flower. When you plant it in soil and water it, it grows into a beautiful blossom within an hour. The color and shape of the flower depend on the type of seed inside the bulb.

Pluck

You can use an action to pluck the flower and activate its magic effect. The effect lasts for 10 minutes or until you use another action to end it. Once you use the flower's magic it withers away and cannot be used again.
Roll and consult the table below to determine what kind of seed is inside the bulb and what effect it produces when plucked:

Seeds

d10SeedEffect
1
Crocus
You gain advantage on Charisma checks and saving throws.
2
Snowdrop
You become immune to cold damage and can walk on snow without leaving tracks.
3
Iris
You can see invisible creatures and objects within 60 feet of you.
4
Tulip
You can cast Color Spray (illusion)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

6d10 creatures hp are dazzled in ascending order of their current hp (+2d10 hp/lvl).

View on dndbeyond.com
as a 2nd-level spell once without using a spell slot or material
5
Hyacinth
You can speak and understand any language.
6
Leek
You gain resistance to poison damage and advantage on Constitution saving throws.
7
Crown imperial
You emit bright light in a 30-foot radius and dim light for an additional 30 feet.
8
Lily
You can cast Cure Wounds (evocation)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

1 creature regains 1d8+Ability.Mod (+1d8 hp/lvl).

View on dndbeyond.com
as a 2nd-level spell once without using a spell slot or material
9
Ornamental onion
You can cast Entangle (conjuration)
Level: 1
Casting Time: 1 action
Concentration: Yes
Ritual: No

Creatures in a 20-ft square (difficult terrain) must succeed on a Str. save or be restrained.

View on dndbeyond.com
as a 1st-level spell once without using a spell slot or
10
Daffodil
You gain advantage on Wisdom checks and saving throws.

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