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The Silver Hand and Blade
weapon (dagger), very rare (requires attunement)
When you attune to The Silver Hand and The Silver Blade, the combine to form a single item that only requires one attunement slot. It has 4 charges and regains all expended charges daily at dawn.
Magical Blade
The dagger is magical and has a +2 bonus to attack and damage rolls.
Medicine Expertise
While attuned to this item, you have expertise in the Medicine skill.
Lifesaver
You have advantage on Medicine checks made to stabilize a dying creature while attuned to this item.
Quick Stitch
As an action, you can expend 1 charge to quickly patch up a wound on a creature within 5 feet of you using the blade, its magic and other medical tools. The creature gains + your Intelligence modifier temporary hit points.
Healing Touch
As an action, you can expend 1 charge to touch a creature with the glove and heal it for + your Intelligence modifier hit points.
Silver Shield
You can expend 1 charge to touch a creature with the glove and grant it resistance to one type of damage of your choice for 1 hour.
Illustration: AI generated by Timmmi
The Silver Hand and Blade
weapon (dagger), rare (requires attunement)
When you attune to The Silver Hand and The Silver Blade, the combine to form a single item that only requires one attunement slot. It has 4 charges and regains all expended charges daily at dawn.
Magical Blade
The dagger is magical and has a +1 bonus to attack and damage rolls.
Medicine Expertise
While attuned to this item, you have expertise in the Medicine skill.
Quick Stitch
As an action, you can expend 1 charge to quickly patch up a wound on a creature within 5 feet of you using the blade, its magic and other medical tools. The creature gains + your Intelligence modifier temporary hit points.
Healing Touch
As an action, you can expend 1 charge to touch a creature with the glove and heal it for + your Intelligence modifier hit points.
The Silver Hand and Blade
weapon (dagger), very rare (requires attunement)
When you attune to The Silver Hand and The Silver Blade, the combine to form a single item that only requires one attunement slot. It has 4 charges and regains all expended charges daily at dawn.
Magical Blade
The dagger is magical and has a +2 bonus to attack and damage rolls.
Medicine Expertise
While attuned to this item, you have expertise in the Medicine skill.
Lifesaver
You have advantage on Medicine checks made to stabilize a dying creature while attuned to this item.
Quick Stitch
As an action, you can expend 1 charge to quickly patch up a wound on a creature within 5 feet of you using the blade, its magic and other medical tools. The creature gains + your Intelligence modifier temporary hit points.
Healing Touch
As an action, you can expend 1 charge to touch a creature with the glove and heal it for + your Intelligence modifier hit points.
Silver Shield
You can expend 1 charge to touch a creature with the glove and grant it resistance to one type of damage of your choice for 1 hour.