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The Wizard's Eye

wondrous item, rare

This magnifying glass is made of crystal and has a silver handle. It contains the memories and personality of an old, kind and curious wizard. The wizard’s voice can be heard when the magnifying glass is held up to the eye. The wizard loves mystery, puzzles and magical items.

Sentience

The Wizard’s Eye is a sentient neutral magic item that has an Intelligence score of 19, a Wisdom score of 11 and a Charisma score of 10. It can speak, read and understand Common and up to 5 other languages determined by the DM. It can communicate telepathically with it's wielder. It has hearing and normal vision out to a range of 30 feet. It is fascinated by puzzles, mysteries and riddles, and urges you to seek them out and solve them. It dislikes mundane topics and activities, and may become impatient or sarcastic if you engage in them too often.

Wizard’s Wisdom

Once per short rest, The Wizard’s Eye can ritually cast the identify spell without any material components. The wizard’s voice will guide you through the process of identifying the item.
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)
background image

The Wizard's Eye

wondrous item, rare

This magnifying glass is made of crystal and has a silver handle. It contains the memories and personality of an old, kind and curious wizard. The wizard’s voice can be heard when the magnifying glass is held up to the eye. The wizard loves mystery, puzzles and magical items.

Sentience

The Wizard’s Eye is a sentient neutral magic item that has an Intelligence score of 19, a Wisdom score of 11 and a Charisma score of 10. It can speak, read and understand Common and up to 5 other languages determined by the DM. It can communicate telepathically with it's wielder. It has hearing and normal vision out to a range of 30 feet. It is fascinated by puzzles, mysteries and riddles, and urges you to seek them out and solve them. It dislikes mundane topics and activities, and may become impatient or sarcastic if you engage in them too often.

Wizard’s Wisdom

Once per short rest, The Wizard’s Eye can ritually cast the identify spell without any material components. The wizard’s voice will guide you through the process of identifying the item.

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