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Unichorn Wand
wand, rare (requires attunement)
This wand bears the ethereal elegance of a bygone age. Its core, once a unicorn’s horn, gleams with iridescence—a luminescent ivory. When held, it hums with forgotten magic, whispering secrets of meadows and moonlight. One question remains, what became of the unicorn who surrendered its horn?
Celestial Protection
You have advantage on saving throws against being charmed or frightened while holding the wand.
Healing Touch
You can use an action to cast the spell at a level equal to . Once you use this feature, you can't use it again until you complete a short or long rest.
Dancing Unicorns
You learn the cantrip. When you cast the spell you create four glowing orbs that resemble miniature unicorns. The orbs last until you dismiss them as a bonus action, you cast this spell again, or you drop the wand.
Illustration: AI generated by Timmmi
Unichorn Wand
wand, rare (requires attunement)
This wand bears the ethereal elegance of a bygone age. Its core, once a unicorn’s horn, gleams with iridescence—a luminescent ivory. When held, it hums with forgotten magic, whispering secrets of meadows and moonlight. One question remains, what became of the unicorn who surrendered its horn?
Celestial Protection
You have advantage on saving throws against being charmed or frightened while holding the wand.
Healing Touch
You can use an action to cast the spell at a level equal to . Once you use this feature, you can't use it again until you complete a short or long rest.
Dancing Unicorns
You learn the cantrip. When you cast the spell you create four glowing orbs that resemble miniature unicorns. The orbs last until you dismiss them as a bonus action, you cast this spell again, or you drop the wand.
Unichorn Wand
wand, very rare (requires attunement)
This wand bears the ethereal elegance of a bygone age. Its core, once a unicorn’s horn, gleams with iridescence—a luminescent ivory. When held, it hums with forgotten magic, whispering secrets of meadows and moonlight. One question remains, what became of the unicorn who surrendered its horn?
Celestial Protection
You have advantage on saving throws against being charmed or frightened while holding the wand.
Healing Touch
You can use an action to cast the spell at a level equal to . If you roll the same number on both dice you instead cast the spell. Once you use this feature, you can't use it again until you complete a short or long rest.
Dancing Unicorns
You learn the cantrip. When you cast the spell you create four glowing orbs that resemble miniature unicorns. The orbs last until you dismiss them as a bonus action, you cast this spell again, or you drop the wand.