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Zuggtmoy, The Demon Queen of Fungi
large fiend (Demon), chaotic evil
Mod | Save | ||
---|---|---|---|
STR | 24 | +7 | +14 |
DEX | 16 | +3 | +10 |
CON | 24 | +7 | +14 |
Mod | Save | ||
---|---|---|---|
INT | 20 | +5 | +12 |
WIS | 18 | +4 | +11 |
CHA | 24 | +7 | +14 |
Traits
At will: , ,
3/day each: , , , ,
1/day each: , ,
Actions
Reactions
Legendary Actions
Zuggtmoy can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Zuggtmoy regains spent legendary actions at the start of her turn.
Lair Actions
On initiative count 20 (losing initiative ties), Zuggtmoy can take a lair action to cause one of the following effects; she can't use the same effect two rounds in a row:
Regional Effects
Zuggtmoy's lair is located in Shedaklah, a layer of the Abyss she shares with Juiblex. Her domain is a massive palace made of two dozen interconnected giant mushrooms, each one towering and grotesque. The mushrooms are connected by bridges of fungal growth, and the entire structure is lined with countless chambers and tunnels. The air is thick with spores, and the walls are covered in bioluminescent fungi that cast an eerie glow.
The palace is a labyrinthine network of rooms filled with fungal growths, spore clouds, and the remains of those who have fallen victim to Zuggtmoy's influence. The floors are slick with mold and decay, and the air is filled with the sickly sweet smell of rot. The deeper one goes into the palace, the more oppressive the atmosphere becomes, with the very air seeming to pulse with malevolent life.
The region surrounding Zuggtmoy's lair is warped by her corrupting influence, creating a nightmarish landscape that reflects her power.

Zuggtmoy, The Demon Queen of Fungi
large fiend (Demon), chaotic evil
Mod | Save | ||
---|---|---|---|
STR | 24 | +7 | +14 |
DEX | 16 | +3 | +10 |
CON | 24 | +7 | +14 |
Mod | Save | ||
---|---|---|---|
INT | 20 | +5 | +12 |
WIS | 18 | +4 | +11 |
CHA | 24 | +7 | +14 |
Traits
At will: , ,
3/day each: , , , ,
1/day each: , ,
Actions
Reactions
Legendary Actions
Zuggtmoy can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Zuggtmoy regains spent legendary actions at the start of her turn.
Lair Actions
On initiative count 20 (losing initiative ties), Zuggtmoy can take a lair action to cause one of the following effects; she can't use the same effect two rounds in a row:
Regional Effects
Zuggtmoy's lair is located in Shedaklah, a layer of the Abyss she shares with Juiblex. Her domain is a massive palace made of two dozen interconnected giant mushrooms, each one towering and grotesque. The mushrooms are connected by bridges of fungal growth, and the entire structure is lined with countless chambers and tunnels. The air is thick with spores, and the walls are covered in bioluminescent fungi that cast an eerie glow.
The palace is a labyrinthine network of rooms filled with fungal growths, spore clouds, and the remains of those who have fallen victim to Zuggtmoy's influence. The floors are slick with mold and decay, and the air is filled with the sickly sweet smell of rot. The deeper one goes into the palace, the more oppressive the atmosphere becomes, with the very air seeming to pulse with malevolent life.
The region surrounding Zuggtmoy's lair is warped by her corrupting influence, creating a nightmarish landscape that reflects her power.

Zuggtmoy, The Demon Queen of Fungi
An utterly inhuman being, Zuggtmoy often molds herself into a roughly humanoid form. One of her most common appearances is a skeletally-thin figure draped and veiled in mycelium and lichen. Her body is a grotesque amalgamation of fungal growths, with mushrooms, molds, and other fungi sprouting from her flesh. Her eyes glow with a sickly green light, and her movements are both graceful and unsettling, as if she is constantly on the verge of falling apart and reforming.
Alien in both body and mind, she desires to infect living creatures with her spores, turning them into her mindless slaves before they are reduced to rotting and decomposing hosts for her fungi. Deception, treachery, and subversiveness are her tools, often using her charm and cunning to manipulate others to her advantage. Despite her simple objective of spreading her fungal influence, she is not to be underestimated. Patience and subtlety define her actions, taking pleasure in the slow transformation of enemies into allies and the gradual decay of her foes from the inside out.
Her ultimate ambition is to become the master of all life, creating a single, great organism melded from all living things. She seeks to dominate and control, using her spores to infect and transform creatures into extensions of her will. Her influence extends most prominently with fungi, commanding their servitude and assistance. Desperate to avoid any setbacks in her quest for power, she will go to great lengths to achieve her objectives, including begging for mercy and offering to serve more powerful foes, only to later betray them when the opportunity arises.
A soulless parody of mortal existence, she engages in the many facets of life with a cold and calculating demeanor. Glee is found in the slow rot and decay of her enemies, finding joy in their suffering and transformation. Her patience and subtlety set her apart from her more brutish peers, making her a dangerous and insidious foe. Always looking for ways to expand her influence and power, she uses her cunning and deceit to achieve her goals.
Her presence is a blight on the natural world, spreading like a cancer and corrupting everything it touches. Those who encounter her must be wary of her charm and cunning, for she is a master of manipulation and deceit, always seeking to turn any situation to her advantage.