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Skull of the Soulreaver

staff, legendary (requires attunement by a spellcaster)

Skull of the Soulreaver
Illustration: Timmmi (using AI-tools like Midjourney & Dall-E)

This dark metal staff is topped with a skull that glows with a sinister red light. The skull seems to be made of some unknown material that is harder than steel and hotter than fire.

The Skull's Power

You gain a +2 bonus to attack and damage rolls made with this magic weapon, as well as to your spell attack rolls and spell save DC.

Necromantic Magic

The staff has 10 charges and regains expended charges daily at midnight.
While holding the staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: Inflict Wounds (necromancy)
Level: 1
Casting Time: 1 action
Concentration: No
Ritual: No

If the spell attack hits, deals 3d10 necrotic damage (damage/lvl).

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(1 charge), Blight (necromancy)
Level: 4
Casting Time: 1 action
Concentration: No
Ritual: No

The target must succeed on a Con. save or take 8d8 necrotic damage (damage/lvl).

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(4 charges), Finger of Death (necromancy)
Level: 7
Casting Time: 1 action
Concentration: No
Ritual: No

The target must succeed on a Con. save or take 7d8+30 necrotic damage. If killed, becomes a zombie under the caster command.

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(7 charges), or Power Word Kill (enchantment)
Level: 9
Casting Time: 1 action
Concentration: No
Ritual: No

The target (100 hp or fewer) dies!

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(9 charges).

A hunger for souls

When you hit a creature with a melee attack using the staff, you can use a bonus action to deal an extra necrotic damage to the target and drain its life force. You gain temporary hit points equal to the necrotic damage dealt.

Curse of the Soulreaver

The staff has a curse that affects anyone who attunes to it. While attuned to the staff, you have disadvantage on saving throws against spells and effects that deal radiant damage. You also have an insatiable desire to kill living creatures and consume their souls. You must make a DC 15 Wisdom saving throw whenever you see a creature that has less than half of its hit points remaining. On a failed save, you must use your action to attack it with the staff or cast a spell from it.

Lore

The Skull of the Soulreaver is a legendary staff of necromantic power, forged by a mad wizard who sought to unlock the secrets of life and death. The wizard experimented on countless victims, using dark magic to extract their souls and infuse them into a metal skull. He hoped to create a vessel that could contain his own soul after his death, granting him immortality and godhood.
However, the wizard's plan backfired when the skull became corrupted by the souls it absorbed. The skull developed a twisted personality and a hunger for more souls. It turned against the wizard and killed him with a blast of dark magic. The skull then lay dormant in the wizard's tower, waiting for someone to claim it.
The skull exerts a subtle influence on anyone who touches the staff, drawing them to its power and secrets. However, anyone who attunes to the staff will soon fall under its influence and become a slave to its hunger. The staff's curse compels the wielder to seek out and kill living creatures, and to feed their souls to the skull.
The Skull of the Soulreaver is feared by many as a harbinger of doom and a weapon of evil. Some say that the skull has a hidden agenda, and that it is gathering souls for some sinister purpose. Others say that the skull is simply a mindless predator, driven by an insatiable appetite for life force. Whatever the truth may be, few can resist the lure of the skull, and fewer still can survive its wrath.
Tags:+2ACactionbonus actioncurseddisadvantageevillower planesnecroticradiantsaving throwspells

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